Wolfenstein Youngblood won’t have ray-tracing at launch despite GeForce RTX GPU bundle

Wolfenstein Youngblood won’t have ray-tracing at launch despite GeForce RTX GPU bundle

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In a slightly cack-handed turn of events, Wolfenstein: Youngblood won’t feature real-time ray-tracing at launch. That’s despite copies of Wolfenstein: Youngblood being bundled in with every purchase of a GeForce RTX 20 series graphics card.

You’d think it would be an absolute top priority on Nvidia’s part that the game it’s using to sell its graphics cards actually uses the unique features its new GPUs are capable. For whatever reason though, Nvidia’s engineers are still busy working away on improving ray-tracing performance in Wolfenstein Youngblood while using its own VKRay Vulkan API extension. In the immortal words of Nvidia CEO Jensen Huang – It just works.

“We’re working together with Nvidia on that, but raytracing won’t be available at launch,” explained MachineGames executive producer Jerk Gustaffson during an interview with GamesBeat.

The engineers at Nvidia are still hard at work getting that solution to look as good as possible for the game, and the date is still to be determined. But from what we’ve seen so far, it’ll be good.”

We’ll have to chalk this one up as a mighty disappointment for now. If you qualify for a free copy of Wolfenstein: Youngblood then you’ll either need to be patient or you’ll blow through the co-op first-person shooter before ray-tracing is even an option.

Wolfenstein: Youngblood comes to PC, PS4, Xbox One, and Nintendo Switch on July 26th.

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